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OMG THE ART LOOKS PRETTY GOOD
Are you planning on releasing a Steam version?

Game was so fun, i was having a blast but then we get to the damn baloon stage and dying in there means getting sent alll the way back to the beginning, it's way too annoying and i had to quit.

Please consider adding at least one checkpoint somewhere.

Deleted 2 years ago

Thanks, I hope you like it = D

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Made a video


Eu vim pela página gms brasil, desenvolvedores ajudam desenvolvedores 

valew, é isso ae. =D

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the pixel art in this game is so beautiful! the only "problem" i found was that the little attack ball seems to go through the baddies if i try to shoot it at them while standing too close. great job with the game otherwise! looking forward to the full version!!

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Thanks for the comment, i am very happy to know that you liked it. = D

The attack is one of the great challenges of the game, where the player has to calculate his trajectory a little. Each power will have a different type of projectile with variations in their trajectories, some will be easier and others more difficult.

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Good game, I like the pixel art of the game and I look forward to the full version, Good job and good luck with the project :D, Here is a video of the game getting all the gems.

Thank you very much = D

I believe that by the end of the year the game should be completed and released on Steam.

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wow esta muy linda la app,juego el juego casi todos los dias :D

Muchas gracias, me alegra que te haya gustado = D

The game is getting really good.

Map
It is very beautiful, but it is a bit confusing of what is the stage, it would be nice to have a name appearing when the player is on the stage ball.

Gameplay

I think the character is heavier than it should, improve the acceleration of the fall a little, making it fall a little slower, maybe increasing the height of the jump a little.

The camera has a small problem, as it seems to update abruptly, to solve this problem, put a lerp in the camera movement to make it smoother.

During the gameplay, I was not able to understand well what is the criterion for the character to die, if it is due to being hit 1 time or several times, because I took several blows the first time I played, when I restarted the stage with 1 touch on the enemy I already I died, got a little confused.

End game

I saw only 2 levels, it would be good to finish the demo in some way, leaving the link for the game to receive support, maybe even a new phase with only one screen and clickable links.

The game is very interesting in general, congratulations on the work.

Thanks 4 your feedback : D


About the map topics and the character's death I was already planning to resolve in future versions and we will analyze the other topics so that the game can be as polished as possible.


I had put a support button in the game but I saw some people saying that it is not recommended to do this type of thing except in Mobile or Web games.

if you want to help the project, you can make a donation on my Ko-fi page, the link is right above.

To place the button, it needs to be on the thank you page only.

I enjoyed the demo! It reminded me a lot of playing Kirby games. There are some great core mechanics and I am hoping to see them developed and expanded even more! I like the cute character designs as well. I made a video with my commentary and experiences. Keep up the great work! 

thanks, I'm very happy to know that you liked the game =D

you can follow our project on instagram to see the development of this project: https://www.instagram.com/pixl_void/

Deleted 1 year ago

I hope you like it : D

Soro the Slimecat ^owo^